Hey There!
I’m a freelance game artist with a background in animation, a soft spot for good books, and a very nosy cat. I build environments in Unreal Engine, craft stylised props, and help developers turn ideas into playable, shippable worlds.
Before moving into games full-time, I spent five years creating high-end 3D visuals for architecture, crafting cinematic walkthroughs, polished interiors, and stylised showpieces you can still spot around Brisbane. That work taught me how to compose scenes with purpose, push visual quality, and keep things tidy under the hood.
Now I bring that same attention to game art. Whether it's art assets, renders, or pipeline support, I like jumping into projects where I can make a difference.
Got something in the works? I’d love to hear about your project!
Let's Connect and Collaborate
Reach out to discuss your project ideas and see how we can bring them to life.